Represents a PS2 mouse device. Instances of this class are logical devices that are always present in a virtual system, and thus are not allocated through a resource pool. One instance is always present in a virtual computer system.
{'Description':'The 1-based index of the button.','In':True}
Bypass_GetObject
True
Description
'Simulates a button click, a down-up sequence, on the specified device button. Return value: A return value of zero indicates success. A non-zero value indicates a failure to modify the button state.'
['Completed with No Error', 'Method Parameters Checked - Job Started', 'Failed', 'Access Denied', 'Not Supported', 'Status is unknown', 'Timeout', 'Invalid parameter', 'System is in used', 'Invalid state for this operation', 'Incorrect data type', 'System is not available', 'Out of memory']
{'Description':'The 1-based index of the button to query.','In':True}
buttonState
boolean
1
-
✓
{'Description':'The current down state of the button. A TRUE value means the button is down.','Out':True}
Bypass_GetObject
True
Description
'Retrieves the current state of the specified device button. Return value: A return value of zero indicates success. A non-zero value indicates a query failure.'
['Completed with No Error', 'Method Parameters Checked - Job Started', 'Failed', 'Access Denied', 'Not Supported', 'Status is unknown', 'Timeout', 'Invalid parameter', 'System is in used', 'Invalid state for this operation', 'Incorrect data type', 'System is not available', 'Out of memory']
{'Description':'The 1-based index of the button to modify.','In':True}
buttonState
boolean
1
✓
-
{'Description':'The new down state of the button. A TRUE value means the button is down.','In':True}
Bypass_GetObject
True
Description
'Sets the current state of the specified device button. Return value: A return value of zero indicates success. A non-zero value indicates a failure to modify the button state.'
['Completed with No Error', 'Method Parameters Checked - Job Started', 'Failed', 'Access Denied', 'Not Supported', 'Status is unknown', 'Timeout', 'Invalid parameter', 'System is in used', 'Invalid state for this operation', 'Incorrect data type', 'System is not available', 'Out of memory']
{'Description':'The horizontal change for the mouse position, in pixels.','In':True}
verticalDelta
sint8
1
✓
-
{'Description':'The vertical change for the mouse position, in pixels.','In':True}
Bypass_GetObject
True
Description
'Offsets the position of the mouse by the specified horizontal and vertical deltas. Return value: A return value of zero indicates success. A non-zero value indicates a failure to alter the mouse position.'
['Completed with No Error', 'Method Parameters Checked - Job Started', 'Failed', 'Access Denied', 'Not Supported', 'Status is unknown', 'Timeout', 'Invalid parameter', 'System is in used', 'Invalid state for this operation', 'Incorrect data type', 'System is not available', 'Out of memory']
SetRelativePosition method is in 1 class (Msvm_Ps2Mouse) of ROOT\virtualization\v2 and in 2 namespaces
{'Description':'The delta of the scroll position.','In':True}
Bypass_GetObject
True
Description
'Adjusts the z-coordinate of the wheel control of the pointing device. Values written to this property are always relative coordinate offsets. Return value: A return value of zero indicates success. A non-zero value indicates a failure to alter the scroll position.'
['Completed with No Error', 'Method Parameters Checked - Job Started', 'Failed', 'Access Denied', 'Not Supported', 'Status is unknown', 'Timeout', 'Invalid parameter', 'System is in used', 'Invalid state for this operation', 'Incorrect data type', 'System is not available', 'Out of memory']
{'Description':'The state requested for the element. This information will be placed into the RequestedState property of the instance if the return code of the RequestStateChange method is 0 ('Completed with No Error'), or 4096 (0x1000) ('Job Started'). Refer to the description of the EnabledState and RequestedState properties for the detailed explanations of the RequestedState values.','ModelCorrespondence':['CIM_EnabledLogicalElement.RequestedState'],'ValueMap':['2', '3', '4', '6', '7', '8', '9', '10', '11', '..', '32768..65535'],'Values':['Enabled', 'Disabled', 'Shut Down', 'Offline', 'Test', 'Defer', 'Quiesce', 'Reboot', 'Reset', 'DMTF Reserved', 'Vendor Reserved']}
{'Description':'May contain a reference to the ConcreteJob created to track the state transition initiated by the method invocation.'}
TimeoutPeriod
datetime
2
✓
-
{'Description':'A timeout period that specifies the maximum amount of time that the client expects the transition to the new state to take. The interval format must be used to specify the TimeoutPeriod. A value of 0 or a null parameter indicates that the client has no time requirements for the transition. If this property does not contain 0 or null and the implementation does not support this parameter, a return code of 'Use Of Timeout Parameter Not Supported' shall be returned.'}
{'Description':'The power state to set.','ValueMap':['1', '2', '3', '4', '5', '6'],'Values':['Full Power', 'Power Save - Low Power Mode', 'Power Save - Standby', 'Power Save - Other', 'Power Cycle', 'Power Off']}
Time
datetime
1
✓
-
{'Description':'Time indicates when the power state should be set, either as a regular date-time value or as an interval value (where the interval begins when the method invocation is received.'}
'Represents a PS2 mouse device. Instances of this class are logical devices that are always present in a virtual system, and thus are not allocated through a resource pool. One instance is always present in a virtual computer system.'